Behold! Here is a rework from a Medieval market stall, which was originally created in 2019 as one of the segments for my final major project at university. The goal of this rework was to recreate the assets and composite the scene within a week. The overall aim of this project was to devise the set dressing and models to correspond with how Medieval market stalls would aesthetically look like. Most of the time was spent rebuilding the scene and re-developing a cloth asset that would drape over the wooden beams. All assets were created in Maya, high poly details were done in Zbrush (Bread, Wood), textured in Substance 3D painter, rendered in Marmoset toolbag and final compositions were done in Photoshop.
Thanks for viewing.
Turntable Video